A 2D platforming game created in the Unity Engine, and scripted with C#.
Features Platforming gameplay based around a double-jump mechanic, with several enemies and
obsticals to avoid.
This website was built from scratch with HTML and CSS, using Flex to ensure responsive web design.
This was a college project for a real client in Galway, who wanted a system developed to keep
track of the various processes involved in the creation of the various types of sprits they
produce. It involved working under an NDA as we were given access to confidential information.
I was part of a 4-man team, which was divided into 2 each on the front and back-ends. I was the
lead on the back-end team; we were tasked with creating an Express server and RESTful API to
interface
with a MySQL database for the React front-end.
The project was ultimately unfinished due to time constraints; but in the 12 weeks we had, we
created a foundation for future development and it was an intense excercise in systems analysis,
data modeling, database design and project management.